We all like to play games, but do we know how they are made? A game is basically created using a game engine. Game engines initially arose in 1990s in connection with the 3D games such as Unreal and Doom. A game engine was created for these games and on these game engines, other developers created their own games.
Eg. Half-Life and Counter-Strike have similarities since they were created by the same game engine. A game engine is a library of 3D graphics functions. It consists of multiple editors like -
- A Level Editor is used to design the 2D/3D world for the game
- A Model Editor is used to design the game characters
- A Scripting Editor is used to write scripts(code) for the game
- An AI Editor is used to create intelligent opponent characters
Professionals use several game engines like Blitz, Nabula, Crystal Space, Cipher, Torque, Jupiter, etc. Advanced game engines such Unreal Engine 3, Doom 3 Engine are used for creating First Person Shooters (FPS) and game engines like Gamebyro are used for Massive Multiplayer Online Games (MMOG).
For game designers the knowledge of C/C++ and DirectX is very important. Further they should be able to
- Program using game engine scripting languages
- Create polygonal modeling work with 3D Studio Max/Maya
- Create artwork using Adobe Photoshop/CorelDRAW
Remember every game we play, has a lot of effort put into it.
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